Follow the story of Amelia, a young witch moving back to her childhood home, as she embarks on a journey to help a friend in need. Grow crops, craft potions, and interact with the local townsfolk in this top-down RPG.
process work
Moodboards combining the idea of witches with more traditional farming aesthetics
Concept art, focusing on the ambiance of the main game area, touching on potion mechanics.
Fleshing out character designs, experimenting with silhouette and shape language
Experimenting with shape design for the main house as well as props inside to flesh out the environment